Is Addiction to Video Games bad?
Saturday, December 24th, 2011 4:26:36 by Fouad AshrafIs Addiction to Video Games bad?
Among the various views that invite you to consider the excess of video game addiction, one of them deserves attention. It can be summarized as follows:
the approach of the various addictive disorders and their treatment is currently far too marked by the importance given to toxicities, and the conscious and unconscious motivations of the subject "addict" would be underestimated. By admitting "addiction
to video games" as a form of addiction in itself, the goal would be out of a sense of addiction-related toxicity, and it will highlight the part of psychological addictive behaviours, that it involve or not a substance.
So, this would give a boost to the psychotherapeutic treatment of the subject "addicts" for which a significant trend of addiction today sees the solution in substitution drugs.
However, for opponents of gaming considered addictive, it is not to deny the possible parallels with various forms of addiction, particularly in terms of difficulty controlling impulses. But it is to prove an "extra".
The question of whether the practice of excessive video game would be a form of addiction does indeed not only the world of addiction and its internal issues, whether of power or ideology.
The issue of excessive video game also urges primary representation that we have of the crisis of adolescence, parenting and education, and finally the place of medical care throughout the system of prevention.
In short, if the addiction specialist concerned with psychotherapy has everything to gain recognition of the video game addiction as excessive, this recognition would not fail to bring out another problem.
That she would be in effect obscured is the ability for games to make sense, and their use for this purpose by many players, including excessive.
And as is now the crucial point of tension between players (mostly young) supporters and convinced of the "addictive" games (mostly old), the gap of misunderstanding would be further exacerbated. The benefit – albeit very hypothetical – that would accrue
to t he justifies addiction specialist to run this risk?
The day the game will be recognized as a general practice and where the risk of stigmatization of their followers will be removed, talk about "addiction to video games" will probably be received as to speak today of "sex addiction" :
Everyone knows that this concerns only very few individuals that all adults and young people who are not threatened touch! The problem is that the opposite is meant to say video games, so caution should remain in force!
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