Prototype 2 (Part I/II)

Monday, March 12th, 2012 3:49:16 by

Prototype 2 (Part I/II)

In 2009 hit stores’ Prototype ‘, a title developed by long-time studio Radical Entertainment which was Activision as a standard for editing. Under this title is hiding a sandbox adventure, that is, like ‘ Grand Theft Auto ‘,’ Red Dead Redemption ‘or’ Mafia
2 ‘. However, far from remaining there, the game offers game play never seen before, where do the Kaffir was irresistible, and almost a duty. ‘Prototype’ enjoyed great popular appeal, did not go further 2.1 million copies sold? But something was missing. Yes,
we speak of the essence that makes a product fall in love 90% of shoppers who remember what it was once finalized and that the 10% remaining indifferent not work. Now with ‘ Prototype 2 ‘want to take off this thorn stuck and re-offer action-packed epic adventure.

Death and destruction for a classy urges

Beginning with the argument, our playground will be the magnificent New York. Despite having spent 14 months since the outbreak of the virus that wiped out much of the population making "monsters", the city still has a deplorable aspect. However, mankind
has found a solution to this malignant cell and gradually it is gaining ground. That is why New York is divided into three zones: green, where life is quite common except for the fact that military control is tight, a yellow where humans can be infected crowded
there or are likely, and a red where the situation is chaotic, full of monsters and military forces fighting against them.

In this scenario doubtful take control of Heller, a former soldier who has lost his wife and son from the virus. During the start of play crosses Heller Alex Mercer, the protagonist of the first ‘Prototype’, who does not hesitate to spread the old Marine?
Thus, Heller becomes a kind of monster / human with powers and with a single mission: to kill Alex Mercer, whom he considers to blame for all this. Therefore, the main reason to wipe out everything you come across in our way is revenge. Here is precisely one
of the great virtues of the game. Our protagonist is driven by hatred, disgust, revenge, so no hesitate to end it all. At the end of the day, and as highlighted their creators, one of the first instalment of the most liked people was to make the Kaffir, so
we will here twice. Of course, in some sites to create the case will be fairly easy (green), in others it will cost (yellow) and some will be a real pain (red). Everything depends on the mission we have to make and in the colour assigned to it.

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